#impulse

NV-102 Impulse Maneuvering

This course covers advanced impulse navigation techniques.

Course Structure

Seminar

Intercept Bearing Calculator (IBC) Module

Held Bearing Execution

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Impulse Operations

This course provides an introduction to flight operations in impulse navigation mode, including underlying theory, basic maneuvering and console operation.

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Held Bearing Execution

Here's an interesting article: a guide to executing held bearing meaneuvers, such as the radial traversal (partial planetary "orbit") seen in the recently post evolution video.

Command Syntax: Impulse Navigation

The main navigation mode for moving around star systems is impulse, which involves speeds of up to one-fifth the speed of light (about 60,000KM per second).

Vessel Position & Direction

The navigation system is based around Navigable Astronomical Objects (NAOs) – typically stars – whose position is fixed by stellar cartography.

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First Video Posted

A demonstration video of a training evolution has been added to the site, the first of a range of training videos that are planned.

Evolution: Figure-8

This impulse navigation evolution involves maneuvering the vessel  along a “figure eight” loop around two planets.

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Deceleration Charts

Impulse deceleration charts have been posted here. These provide a useful guide for when you have to stop at a particular spot.

You should always bear in mind that there's no such thing as pinpoint accuracy with impulse nav, so these charts aren't accurate to the GU. For starters, your actual deceleration distance will depend on when in the maneuvering cycle you push the engage button. But they should be good for +/-50GU.

Impulse Deceleration

Simulations have provided estimates of the distance to decelerate to all stop from various speeds  and at various thrust levels. The results provide a guide for quartermasters.

At impulse speeds Endeavour brakes by redirecting drive plasma forward to counteract the vessel’s momentum. The redirection reduces the efficiency of engine output in terms of applied thrust, meaning it takes longer to slow down than to speed up – about 25% longer.

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Helm Update

Some great new improvements have been included in the latest update to the helm, including a couple we’ve been asking after for a while.

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